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Advanced Cinematic Multicharacter
Advanced Cinematic Multicharacter — FiveM Script for QBCore, Qbox & ESX
Frameworks: QBCore, Qbox & ESX · Price: 28.99 USD

Coast Multicharacter
A character selection that plays like a film. Living scenes, an opening title sequence, an in-game scene editor and a cinematic spawn — built for QBCore, QBox and ESX.
Every part of the first five minutes, directed.
Living scenes, not a line-up
Your characters smoke, drink coffee, play guitar, sit by a campfire or look through binoculars — each in its own spot. A handheld cinematic camera glides between them, with an opening credit sequence that lists your characters under "Starring". Four ready scenes: Observatory, The Pier, Rooftop and Snowy Summit.
Build your own scenes in game
Free camera, drag & drop character spots, props, any GTA scenario or animation, partner places, time, weather and the opening camera move. Undo / redo, a guided tour and a "Test" button that plays the real selection screen. Saved scenes go live instantly for every player.
Aerial spawn selector & wake-up
Fly over the map between locations, then land in one continuous shot — the character wakes up on the ground and the camera hands over to gameplay. Last location, houses / apartments, jail and community service are handled automatically. Ground, water and slope checks keep everyone above the map.
Arrival by private jet
A ~26 second sunset cutscene: over the ocean, inside the cabin, across downtown, and a "LOS SANTOS" title card at the airport. Or use GTA Online's own intro. Skippable, and it plays after your appearance menu so players see their own character.
Partner system, photo mode, slot codes
Pair up with your partner and appear together on the selection screen with synced poses. Photo mode with 10 camera angles and 20 film filters, saved locally. Extra slots from ACE, an identifier list, Discord roles or redeemable slot codes.
The server decides everything
Slots, ownership, spawn coordinates and restrictions are decided on the server; the client never sends a coordinate. Session state machine, rate limits, race-condition locks, private routing buckets and parameterised SQL. Exploit attempts are logged to your Discord webhook.
Fits the server you already have.
qb-multicharacter, so dependent scripts keep working.Running in five minutes.
coast_multicharacter in your resources folder.ensure coast_multicharacter after your framework in server.cfg./whoami in game and paste your license into the admin list.